Wednesday, September 15, 2010

Viking Sheild Final

My final asset model for zBrush.
I like how the detail looks.
Came out well for my first time.

Sunday, August 29, 2010

H.U.D. 2.0

I took the previous UI design and adapted it to fit with a game i worked on in in Adv. Level design.
The items on the right are tools the player can use, In  the center is the radar and far left displays the plant samples you collect in the game

Saturday, August 28, 2010

H.U.D.

A Heads Up Display for a first person shooter or a rail shooter.

Viking sheild

Low poly
1024 x 1024 texture space
First Pass
Maya View port



1024 x 1024 Texture







First past in zBrush








New

Stuff is coming soon, my first project will be a low poly viking shield, or some drawing.